A developing application of Internet2 intended to allow multiple, geographically distributed users to collaborate in real time in a shared, simulated hybrid environment through a synthesis of media technologies such as three-dimensional (3D) environment scanning, projection and display, tracking, audio, video, robotics, and haptics (i.e., touch) technologies. In other words, tele-immersion creates a multimedia virtual meeting space in cyberspace. See also
cyberspace,
Internet2,
multimedia,
real time, and
virtual.